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Rules
The rules were created with the intention that each and every one of us maintain a fair and competitive gameplay. It is important to read all of the rules carefully to be fully aware of each of them.
0.1 - If any user rejects the PvP (1v1) rank for 3 days, they are eliminated from the rank. If a ranked player rejected PvP (1v1) for 3 days, contact the person on the website to make the corresponding decision; it will be necessary to submit photo proofs (screens).
0.2 - For a user to PvP "Top 1" or "Top 2", they must be "Top 3", "Top 4" or "Top 5".
0.3 - If a ranked player is inactive for over a week without explaining the reason why, it will be considered that the person does not want to play PvP, which will cause the player to be removed from the rank.
0.4 - Those who already have a ranking position on a server can not be placed in another ranking with a different server.
0.5 - Disobeying the rules can result in warnings, penalties in the game (point to the opponent, loss of the match) and/or bans from the rankings. Actions that can make you get banned from the ranks TEMPORARILY or PERMANENTLY:
0.6 - Any user can be in the global ranking without being in the rank of his server (any player can be in a better place on global than in his server).
0.7 - Fake or secondary accounts: (accounts created with less than 6 months, or accounts that don't have at least 30 days on /time) are forbidden. If any player changes their main account, he/she must inform the judges of their server, with a solid proof. If the main account is "banned" from the game and the user wants to be ranked in his "Fake or secondary" account, he must fight for a place in the rank again.
0.8 - Giving or selling a top is PROHIBITED; the only way to get a top is by winning a PvP as previously stated, with the only exception that a user has been banned, thus leaving a top free, in which case a user will be designated by the contact to occupy said top.
0.9 - The players who are on the "BANNED" list, don't have any access related to survivor rankings. The relationship with the players may lead to the exclusion of others from the competition.
1.0 - For any problem, constructive criticism, advice, complaint, question or anything you want to point out, do not hesitate to contact us. The administrators of this organization are the representatives included on the ''CONTACT" page.
1.1 - Teamviewer is required to participate in PvP's for the Top and Tournaments. Download it to verify you are playing fair! This is a rule (NO EXCEPTIONS) If you can't have it, please take for sure that you are not allowed to enter the Top and to play. It's your responsibility to manage this, so we can manage to have fair players in our Ranking System!
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1) Hack - If done once, the user will be suspended from the top 744 hours (31 days). If it is done twice, the user will be suspended 2,976 hours (124 days). If it is done a third time, the player will be permanently banned from the tops page.
2) Irresponsible/Bad conduct (including disrespecting other players or judges) and lying or cheating on pvp scores (including faking prints or editing). Depending on the situation, the penalty for this case is a warning, which dictates that you will be banned from the ranking for 72 hours.
3) Bugging or lagging the connection intentionally, (repeating bug or lag many times) can cause the player to be banned from the ranks up to 720 hours.
4) People creating/advertising/collaborating with any other web-pages stating that they are "the real Official Survivor Ranking website" will get a permanent ban due to sharing information, which consists in information such as "not reliable, not true, outdated, copyrights".
We only prohibit the players when we see what they did from ourselves. If you think a player deserves to be banned from the ranking, do not hesitate to contact us. Do not forget to take screenshots, screens / prints or even videos as proof, as we DO NOT PUNISH WITHOUT EVIDENCE.
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To enter the ranking of a server (or to get a better place in that ranking) you have to:
1) Belong to the server, without any exceptions.
2) Win a PvP against a player from that rank (a user in a better or desired position)
3) Have proof of your victory (normally this isn't necessary, as long as you have an official judge / referee, since they are testimony of your victory, but it is advisable to take a screenshot as proof).
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WARNING:
IF YOU SEE A USER BREAKING THE RULES ABOVE AND DO NOT REPORT WITH CONTEMPORARY EVIDENCE, YOU WILL BE CONSIDERED AN ACCOMPLICE OF SUCH ACTION, MAKING IT POSSIBLE TO SUSPEND YOU TEMPORARILY OR PERMANENTLY, DEPENDING ON THE SITUATION. IT IS IMPORTANT THAT YOU REPORT ANYTHING THAT INFLICTS THE COMPETITIVE RULES, THUS CONTRIBUTING TO A COMMUNITY OF SURVIVOR THAT IS FAIR AND HONEST. WE ALL WANT THE SAME: A GOOD AND COMPETITIVE SURVIVOR COMMUNITY.
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RULES OF THE GAME
Before presenting the rules of the game, we need to explain how PvPs and Wars are played: PvP (Player versus Player) is a 1v1, a battle between 2 players. A private room is created with only 2 players and, usually, a judge / referee is mandatory to make sure it is a valid PvP for rank. A point is given in each round to one of the two players: if the shaman kills the mouse, it is the shaman's point. On the other hand, if the mouse survives the whole round, it is the mouse's point. Keep in mind that the mouse can commit suicide if the shaman has died. If the shaman kills himself and the mouse with the same cannon, the point is given to the shaman, where as if the shaman kills himself with a cannon and then another cannon kills the mouse, it is the mouse's point. The first player to reach 10 points is the winner of the PvP. The wars are a 2v2 or 3v3 or 4v4, etc (2/3 of the same tribe against another 2/3 of another tribe is a tribe war) gameplay. In official wars, this is mandatory: guests from outside the tribe are not allowed. A private room is created with 4/6 players (and a judge, if the war is a war between ranked tribes). It is played in the same way as a pvp, only that the shaman of a team has to kill the 2/3 players of the other tribe. The number of points to be reached by a team to win is 15. The wars can be friendly or serious (Inter-tribal wars or competitive wars).
0.1 - Only cannons will be valid. Other objects are forbidden; using any other object to kill the players will result in a point for the opponent party. Spark (spirit, abbreviated "sp") is valid only to propel itself as a shaman, not to kill. Kill with a spirit (sp kill) will grant 1 point to the opponent party.
0.2 - Invisible cannons are valid (throw out of your opponent's space).
0.3 - The portals are not valid. Portal x1 = Point for the opponent.
0.4 - Hug (going too close to the shaman or even touching him for more than 1.5 seconds) is invalid. The jump over static cannons set by the shaman is prohibited and considered hug to the shaman, with one exception, which will be presented below this rule.
0.5 - If a shaman goes too close to a mouse and does not give enough space for the mouse to dodge combos (Hug Shaman), the mice can jump over the static cannon. A bad example of space is: https://prnt.sc/m78hs4, while an example of good space is: https://prnt.sc/m78i0x. Hug Shaman x3 = Point to the opponent.
0.6 - Fake (when a shaman starts throwing a cannon, then stops before the cannon goes out and then pulls another cannon) is prohibited. Fake x3 = Point to the opponent. Note: If a shaman stops and waits after the Fake, and if it does not affect the opponent, the shaman has not inflicted any rule.
0.7 - The maximum ping that is allowed to be in PvP (1v1) or in war (2v2 or 3v3) is 300. If the ping exceeds 300 during a PvP, it will stop and continue at another time. In the event which the player with raised ping can not continue the game after 6 minutes, the other player will have won.
0.8 - Instant (=insta - suddenly generated cannon) is not valid. Insta x3 = point to the opponent. If an instant cannon kills a player, the round will be restarted with the same shaman, from the same remaining time. If an insta affects a player causing him to go to a worse position, the shaman must help the mouse to return to its previous location.
0.9 - Retra (when a cannon takes longer to spawn more than it should or the accumulation of two cannons at the same time) is not valid. Retra x3 = Point to the opponent.
1.0 - If a shaman spawns several cannons at the same time (more than 3) it is considered as Totem. Totem x1 = Point to the opponent.
1.1 - All PvP/War for ranks must have at least one JUDGE / REFEREE (one of the official judges, or someone put in charge of supervising a PvP by an official judge).
1.2 - If a judge dies when there is more than 20 seconds of round, the shaman must kill himself to repeat the round with the remaining time before the judge died.
1.3 - Prohibited programs: Cheat Engine / hack (Mild, Agile Mouse, Speed, VPN, etc) Standalones (with hack). Allowed programs: Mouse pointer/Filterkeys. Any other program not related to Atelier801 that would give a better performance to the player is considered Hack x1 = Total loss of the match and possible ban.
1.4 - Lagging the connection intentionally and other bugs/glitches (for example, Ctrl + C and click on X) are forbidden. Bug/Glitch x1 = Point to the opponent.
1.5 - Camping (staying behind a wall where the shaman can not kill you for more than 4 seconds) is forbidden. Unless the shaman has taken him to that position and does not stop attacking without letting him leave said position. Everything that has been said about "camp" refers only to a wall-jump on the outer side of the wall, where the shaman can not attack. Jumping on the wall where the shaman can attack you is allowed. Camping in excess = Point to the opponent.
1.6 - Meep that affects the mouse is prohibited. Meep x1 = Point to the opponent.
1.7 - Cannons attached with anchors/nails (any type of anchor/nail) are prohibited. Cannons with anchor/nail x1 = Point to the opponent.
1.8 - No skill is allowed in the PvP.
1.9 - Custom cannons are totally forbidden (without exception).
2.0 - Cannons generated in the shaman's skill number that cover the cannon and in some areas of the map which, therefore, do not show their direction, result in an infliction called 'Hiding / Hide' and is prohibited. Hiding / hide x3 = point to the opponent. 3 cannons spawned hiding result in Hide x3 = point to the opponent.
2.1 - Respawn (is when the shaman is put in the initial position of the mouse and this is allowed to hug the shaman until he moves from his initial position).
2.2 - Abusing the limit established for many times repeatedly in a war or PvP (x3) and performing them intentionally taking advantage of the fact that they will only be penalized if they are done 3 times in a round can be PENALIZED by the official judge if he chooses to do so.
2.3 - Amount/Waterfall (putting more than 1 down/up cannon on a platform and then shooting it off onto a lower platform to kill the mouse) is not allowed. Amount x1 = point to the opponent.
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Play by these rules. A pro player plays fairly.